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It hangs during builds and loses connection a lot of the time. I feel like this all has something to do with the Visual Studio iOS connection to the mac host for some reason. They said using Github with testflight seems common, but I guess there is no way to debug with iOS in local environment? When I asked what do others do and what do you recommend, they said to get a windows machine and build to my mac host on there instead.
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They dont know what is the reason why my iOS builds to simulator are slow or why builds to a plugged in iOS device are basically undoable. They said there have been a rise in complaints like this since Catalina update. Even when opened on VS mac it wont run so I need to run via Windows 10 environment.Īt first they thought maybe it was due to me running a Windows VM via parallels on my mac as it might be against mac policy, but after consideration it was found it is not against the policy. I said I would use Visual Studio on Mac, however any time I open the projects I have on there it updates my project files with unnecessary things which makes me MS build host throw exceptions. User387475 I sent a ticket and even spoke on the phone with a MS support rep about my situation.
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